Search results
Results from the WOW.Com Content Network
Dungeon Delve was written by David Noonan and Bill Slavicsek, and published by WotC in 2009, with interior art by Rob Alexander, Dave Allsop, Lee Moyer, and William O'Connor, cover art by Wayne Reynolds, cartography by Jason Engle, and additional material by David Christ, Greg Marks, Shawn Merwin, and Andrew Moore.
The Isle of Dread is an adventure for the Dungeons & Dragons role-playing game.The adventure, module code X1, was originally published in 1981.Written by David "Zeb" Cook and Tom Moldvay, it is among the most widely circulated [1] of all Dungeons & Dragons adventures due to its inclusion as part of the D&D Expert Set.
The game used a Dungeons & Dragons-like turn-based play. Players moved in tiles on a grid utilizing short commands or key presses. Items could be found on the floor of the dungeon as symbols — as could mobs to fight. One of the notable game play systems was the ability to perform quests for various rewards. [3]
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Pages in category "Dungeons & Dragons character classes" The following 60 pages are in this category, out of 60 total. This list may not reflect recent changes .
Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
A multi-user dungeon (MUD, / m ʌ d /), also known as a multi-user dimension or multi-user domain, [1] [2] is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games , hack and slash , player versus player , interactive fiction , and online chat .
Dungeon Geomorphs: N/A: Clayton Bunce: 2004: Not an adventure. Map fragments to help GMs create adventures. 10: The Sunless Garden: 6–8: Brendan J. LaSalle: 2004 11: The Dragonfiend Pact: 2: Chris Doyle: 2004: Nomination, Best Adventure, 2005 Gen Con ENnie Awards [2] 12: The Blackguard's Revenge: 9–11: F. Wesley Schneider: 2004 12.5: The ...