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  2. Template:3D Realms - Wikipedia

    en.wikipedia.org/wiki/Template:3D_Realms

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:

  3. Template:3D software - Wikipedia

    en.wikipedia.org/wiki/Template:3D_software

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Template:Minecraft - Wikipedia

    en.wikipedia.org/wiki/Template:Minecraft

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:

  5. 3DXML - Wikipedia

    en.wikipedia.org/wiki/3DXML

    The 3DXML file is a zip archive file that contains a BOM file and one or more 3D representation files. Renaming the file from .3dxml to .zip allows a program like WinZip to open the archive. The 3DXML file can contain 3D representation files stored in either XML or binary format and they can contain either surface data, as a mesh that can be ...

  6. Mod Archive - Wikipedia

    en.wikipedia.org/wiki/Mod_Archive

    The Mod Archive was established in February 1996 as a place for tracker artists to upload their work. [2] Since then, the site has emerged into being a community for artists and module enthusiasts. In an effort to make the website more dynamic , the community part of the site was added around 2000, in the form of message boards and an indexed ...

  7. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    In the 1990s a challenge to build high-quality content for games was the missing availability or the excessive price for tools like 3D modeller or toolsets for level design. [ 4 ] In recent years, this changed and availability of open-source tools like Blender , game engines and libraries drove open source and independent video gaming . [ 5 ]

  8. Template:Trophy game - Wikipedia

    en.wikipedia.org/wiki/Template:Trophy_game

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  9. Text Template Transformation Toolkit - Wikipedia

    en.wikipedia.org/wiki/Text_Template...

    These text files can ultimately be any text format, such as code (for example C#), XML, HTML or XAML. T4 uses a custom template format which can contain .NET code and string literals in it, this is parsed by the T4 command line tool into .NET code, compiled and executed. The output of the executed code is the text file generated by the template ...