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  2. Kakuro - Wikipedia

    en.wikipedia.org/wiki/Kakuro

    Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world. In 1966, [1] Canadian Jacob E. Funk, an employee of Dell Magazines, came up with the ...

  3. Crossword - Wikipedia

    en.wikipedia.org/wiki/Crossword

    Cryptic crossword clues consist typically of a definition and some type of word play. Cryptic crossword clues need to be viewed two ways. One is a surface reading and one a hidden meaning. [26] The surface reading is the basic reading of the clue to look for key words and how those words are constructed in the clue. The second way is the hidden ...

  4. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  5. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    The developers rewrote the game engine, producing a new version of the game with entirely three-dimensional graphics called RuneScape 2. A beta version of RuneScape 2 was released to paying members for a testing period beginning on 1 December 2003, and ending in March 2004. [62] Upon its official release, RuneScape 2 was renamed simply ...

  6. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.

  7. Word ladder - Wikipedia

    en.wikipedia.org/wiki/Word_ladder

    Word ladder. Lewis Carroll's doublet in Vanity Fair, March 1897 changing the word "head" to "tail" in five steps, one letter at a time. Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and ...

  8. Witch's ladder - Wikipedia

    en.wikipedia.org/wiki/Witch's_ladder

    A witch's ladder (also known as "rope and feathers", witches' ladder, witches ladder, or witch ladder) is a practice, in folk magic or witchcraft, that is made from knotted cord or hair, that normally constitutes a spell. Charms are knotted or braided with specific magical intention into the cords. The number of knots and nature of charms ...

  9. Tangram - Wikipedia

    en.wikipedia.org/wiki/Tangram

    The tangram (Chinese: 七巧板; pinyin: qīqiǎobǎn; lit. 'seven boards of skill') is a dissection puzzle consisting of seven flat polygons, called tans, which are put together to form shapes. The objective is to replicate a pattern (given only an outline) generally found in a puzzle book using all seven pieces without overlap.