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  2. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++. Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  4. Macintosh Programmer's Workshop - Wikipedia

    en.wikipedia.org/wiki/Macintosh_Programmer's...

    Macintosh Programmer's Workshop (MPW) is a software development environment for the Classic Mac OS operating system, written by Apple Computer. For Macintosh developers, it was one of the primary tools for building applications for System 7.x and Mac OS 8.x and 9.x. Initially MPW was available for purchase as part of Apple's professional ...

  5. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    In software development, CMake is cross-platform free and open-source software for build automation, testing, packaging and installation of software by using a compiler -independent method. [ 3 ] CMake is not a build system itself; it generates another system's build files. [ 4 ] It supports directory hierarchies and applications that depend on ...

  6. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. [ 1 ] Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform ...

  7. Xcode - Wikipedia

    en.wikipedia.org/wiki/Xcode

    In Xcode 3.2 and later, it included the Clang C/C++/Objective-C compiler, with newly-written front ends and a code generator based on LLVM, and the Clang static analyzer. [15] Starting with Xcode 4.2, the Clang compiler became the default compiler, [ 16 ] Starting with Xcode 5.0, Clang was the only compiler provided.

  8. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    For the TV network formerly known as JCTV, see JUCE TV. JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications. JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license.

  9. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Visual Studio Team System Profiler (VSTS Profiler) is a tool to analyze the performance of .NET projects that analyzes the space and time complexity of the program.[253] It analyzes the code and prepares a report that includes CPU sampling, instrumentation, .NET memory allocation and resource contention. See also.