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  2. PAL - Wikipedia

    en.wikipedia.org/wiki/PAL

    The problems usually associated with PAL region video games aren't necessarily encountered in Brazil with the PAL-M standard used in that region, since its video system uses an identical number of visible lines and refresh rate as NTSC but with a slightly different colour encoding frequency based on PAL, modified for use with the CCIR System M ...

  3. DVD region code - Wikipedia

    en.wikipedia.org/wiki/DVD_region_code

    NTSC discs may be output from a PAL DVD player in three different ways: using a non-chroma encoded format such as RGB SCART or YP B P R component video. using PAL 60 encoded composite video/S-Video—a "hybrid" system which uses NTSC's 525/60 line format along with PAL's chroma subcarrier; using NTSC encoded composite video/S-Video.

  4. List of Nintendo Entertainment System games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    [1] [2] [b] The final licensed game released is the PAL-exclusive The Lion King on May 25, 1995. As was typical for consoles of its era, the Famicom utilized ROM cartridges as the primary method of game distribution; [ 3 ] measuring 3 inches (7.6 cm) high by 5.3 inches (13 cm) wide, each cartridge featured 60 pins, with two pins reserved for ...

  5. NTSC - Wikipedia

    en.wikipedia.org/wiki/NTSC

    NTSC. NTSC (from National Television System Committee) is the first American standard for analog television, published and adopted in 1941. [1] In 1961, it was assigned the designation System M. It is also known as EIA standard 170. [2] In 1953, a second NTSC standard was adopted, [3] which allowed for color television broadcast compatible with ...

  6. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    While some games were rewritten accordingly, some weren't (or were done so only partially). Issues include black bars on top and bottom of the picture to make up for the 96 missing lines, resulting in a distorted image. Due to the different refresh ratio, some PAL games are about 17% slower than their NTSC counterpart.

  7. NTSC-J - Wikipedia

    en.wikipedia.org/wiki/NTSC-J

    NTSC-J or "System J" is the informal designation for the analogue television standard used in Japan. The system is based on the US NTSC (NTSC-M) standard with minor differences. [1] While NTSC-M is an official CCIR [2][3][4] and FCC [5][6][7] standard, NTSC-J or "System J" are a colloquial indicators. The system was introduced by NHK and NTV ...

  8. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    The Atari 2600 does not have regional locking, however NTSC games can display wrong colors, slow speed and sound on PAL systems, and vice versa. Atari 7800 has regional locking on NTSC systems, making PAL games unplayable on them. However, the PAL versions of the Atari 7800 can run NTSC games, but still suffering from the same problems the ...

  9. Atari 2600 hardware - Wikipedia

    en.wikipedia.org/wiki/Atari_2600_hardware

    The Atari 2600 hardware was based on the MOS Technology 6507 chip, offering a maximum resolution of 160 x 192 pixels (NTSC), 128 colors, 128 bytes of RAM with 4 KB on cartridges (64 KB via bank switching). The design experienced many makeovers and revisions during its 14-year production history, from the original "heavy sixer" to the Atari 2600 ...

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