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The TIE fighter or Twin Ion Engine fighter is a series of fictional starfighters featured in the Star Wars universe. TIE fighters are depicted as fast, agile, yet fragile starfighters produced by Sienar Fleet Systems for the Galactic Empire and by Sienar-Jaemus Fleet Systems for the First Order and the Sith Eternal.
It depicts a space battle between the Empire and the Rebel Alliance from the Imperial TIE pilots' point of view. Johnson stated that the film is an homage to not only the anime style of the 1980s, but also the 1994 Star Wars: TIE Fighter video game , which the film uses sound effects from and borrows the logo design of.
Indeed, Lucas maintains that much of the films' success relies not on advanced visual effects, but on the simple, direct emotional appeal of its plot, characters and, importantly, music. [11] Lucas originally wanted to use tracked orchestral and film music in a similar manner to 2001: A Space Odyssey, itself a major inspiration for Star Wars ...
The Wilhelm scream originates from a series of sound effects recorded for the 1951 movie Distant Drums. [1] [2] In a scene from the film, soldiers fleeing a Seminole group are wading through a swamp in the Everglades, and one of them is bitten and dragged underwater by an alligator. The screams for that scene, and other scenes in the movie ...
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This was further popularized in the early 1990s by games like Street Fighter II (1991) on the CPS-1, which used voice samples extensively along with sampled sound effects and percussion. Neo Geo's MVS system also carried powerful sound development which often included surround sound. The Super NES (1991) brought digitized sound to console games.
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