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Length-prefixed "short" Strings (up to 64 bytes), marker-terminated "long" Strings and (optional) back-references Arbitrary-length heterogenous arrays with end-marker Arbitrary-length key/value pairs with end-marker Structured Data eXchange Formats (SDXF) Big-endian signed 24-bit or 32-bit integer Big-endian IEEE double
The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)
defines a variable named array (or assigns a new value to an existing variable with the name array) which is an array consisting of the values 1, 3, 5, 7, and 9. That is, the array starts at 1 (the initial value), increments with each step from the previous value by 2 (the increment value), and stops once it reaches (or is about to exceed) 9 ...
In PHP and R, all arrays can be associative, except that the keys are limited to integers and strings. In JavaScript (see also JSON), all objects behave as associative arrays with string-valued keys, while the Map and WeakMap types take arbitrary objects as keys. In Lua, they are used as the primitive building block for all data structures.
In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.
The post-increment and post-decrement operators increase (or decrease) the value of their operand by 1, but the value of the expression is the operand's value prior to the increment (or decrement) operation. In languages where increment/decrement is not an expression (e.g., Go), only one version is needed (in the case of Go, post operators only).
For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.
A dictionary coder, also sometimes known as a substitution coder, is a class of lossless data compression algorithms which operate by searching for matches between the text to be compressed and a set of strings contained in a data structure (called the 'dictionary') maintained by the encoder. When the encoder finds such a match, it substitutes ...