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  2. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear. For example, inserting an object into a standard library collection (such as a std::vector ) typically involves making and inserting a copy into the collection.

  3. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.

  4. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    [c] Go adds literal syntaxes for initializing struct parameters by name and for initializing maps and slices. As an alternative to C's three-statement for loop, Go's range expressions allow concise iteration over arrays, slices, strings, maps, and channels. [57] fmt.Println("Hello World!") is a statement.

  5. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Slice semantics potentially differ per object; new semantics can be introduced when operator overloading the indexing operator. With Python standard lists (which are dynamic arrays), every slice is a copy. Slices of NumPy arrays, by contrast, are views onto the same underlying buffer.

  6. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x. A static slice includes all the statements that can affect the value of variable v at statement x for any possible input. Static slices are computed by backtracking dependencies between statements.

  7. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  8. Process substitution - Wikipedia

    en.wikipedia.org/wiki/Process_substitution

    In computing, process substitution is a form of inter-process communication that allows the input or output of a command to appear as a file. The command is substituted in-line, where a file name would normally occur, by the command shell. This allows programs that normally only accept files to directly read from or write to another program.

  9. Cut, copy, and paste - Wikipedia

    en.wikipedia.org/wiki/Cut,_copy,_and_paste

    The cut command removes the selected data from its original position, and the copy command creates a duplicate; in both cases the selected data is kept in temporary storage called the clipboard. Clipboard data is later inserted wherever a paste command is issued. The data remains available to any application supporting the feature, thus ...