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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Slice semantics potentially differ per object; new semantics can be introduced when operator overloading the indexing operator. With Python standard lists (which are dynamic arrays), every slice is a copy. Slices of NumPy arrays, by contrast, are views onto the same underlying buffer.

  3. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    [c] Go adds literal syntaxes for initializing struct parameters by name and for initializing maps and slices. As an alternative to C's three-statement for loop, Go's range expressions allow concise iteration over arrays, slices, strings, maps, and channels. [57] fmt.Println("Hello World!") is a statement.

  4. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first) step – the number of array elements in each (default 1)

  5. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.

  6. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x. A static slice includes all the statements that can affect the value of variable v at statement x for any possible input. Static slices are computed by backtracking dependencies between statements.

  7. Object slicing - Wikipedia

    en.wikipedia.org/wiki/Object_slicing

    Additionally, due to the lack of garbage collection in C++, programs will frequently copy an object whenever the ownership and lifetime of a single shared object would be unclear. For example, inserting an object into a standard library collection (such as a std::vector) typically involves making and inserting a copy into the collection.

  8. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard libraries in many modern mainstream programming languages.

  9. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    In computer science, primitive data types are a set of basic data types from which all other data types are constructed. [1] Specifically it often refers to the limited set of data representations in use by a particular processor, which all compiled programs must use.