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An obscure janitor during his life, Henry Darger is known for the posthumous discovery of his elaborate 15,145-page fantasy manuscript entitled The Story of the Vivian Girls, in What is Known as the Realms of the Unreal, of the Glandeco-Angelinnian War Storm, Caused by the Child Slave Rebellion, along with several hundred watercolor paintings, collages and other drawings illustrating the story.
The Lerners took charge of the Darger estate, publicizing his work and contributing to projects such as the 2004 documentary In the Realms of the Unreal. In cooperation with Kiyoko Lerner, Intuit: The Center for Intuitive and Outsider Art dedicated the Henry Darger Room Collection [ 20 ] in 2008 as part of its permanent collection.
3 Body Problem received a mixed response in China. While Netflix is blocked there, viewers can use VPNs to circumvent geo-restrictions, or view pirated versions. [35] According to The Guardian, the 3 Body Problem hashtag had been read 2.3 billion times and discussed 1.424 million times on the Chinese social media platform Weibo. [36]
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Vivian Girls, named after Henry Darger's magnum opus (full title: The Story of the Vivian Girls, in What is Known as the Realms of the Unreal, of the Glandeco-Angelinian War Storm, Caused by the Child Slave Rebellion), started in Brooklyn, NY in March 2007, as the trio of Cassie Ramone (guitar/vocals), Katy "Kickball Katy" Goodman [3] (bass/drums/vocals), and Frankie Rose (drums/bass/vocals). [4]
"The Realm of the Unreal" is a short story by American Civil War soldier, wit, and writer Ambrose Bierce. It appeared in The San Francisco Examiner on July 20, 1890 and was reprinted in the 1893 collection Can Such Things Be? [1] The story elaborates the idea of "the realm of the unreal" introduced by Bierce in the 1879 story My Shipwreck.
Johnny Loftus of Decider wrote, "In 3 Body Problem Episode 3, the stakes are further defined for our friends, who are now down to being the Oxford Four." [7] Dan Selcke gave the episode a "C" grade and wrote, "I think there's the making of a good episode here, but this was the weakest hour of the show yet." [8]
Realms of Fantasy is a closed-ended, play-by-mail (PBM) fantasy wargame. Designed in 1987 by Computer Campaigns of New Zealand, it was eventually published by Australian Wizard, Graaf Simulations in the United States, and Pagoda Games in the United Kingdom. 10 to 50 players per game roleplayed wizards vying for supremacy on a hex map that varied in size depending on the number of players.