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  2. Talk:Spooling - Wikipedia

    en.wikipedia.org/wiki/Talk:Spooling

    Queueing can be buffered in memory and hypothetically could be buffered to a storage device. Spooling is indeed a type of queueing, but (a) relates to printing and (b) uses disc as the queueing medium. If print lines are buffered in memory, they are queued but not spooled.--UnicornTapestry 02:21, 8 November 2008 (UTC)

  3. Queuing delay - Wikipedia

    en.wikipedia.org/wiki/Queuing_delay

    In Kendall's notation, the M/M/1/K queuing model, where K is the size of the buffer, may be used to analyze the queuing delay in a specific system. Kendall's notation should be used to calculate the queuing delay when packets are dropped from the queue. The M/M/1/K queuing model is the most basic and important queuing model for network analysis ...

  4. Spooling - Wikipedia

    en.wikipedia.org/wiki/Spooling

    In computing, spooling is a specialized form of multi-programming for the purpose of copying data between different devices. In contemporary systems, [a] it is usually used for mediating between a computer application and a slow peripheral, such as a printer. Spooling allows programs to "hand off" work to be done by the peripheral and then ...

  5. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence.

  6. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  7. FIFO (computing and electronics) - Wikipedia

    en.wikipedia.org/wiki/FIFO_(computing_and...

    Representation of a FIFO queue. In computing and in systems theory, first in, first out (the first in is the first out), acronymized as FIFO, is a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first.

  8. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.

  9. Input queue - Wikipedia

    en.wikipedia.org/wiki/Input_queue

    In computer science, an input queue is a collection of processes in storage that are waiting to be brought into memory to run a program. Input queues are mainly used in Operating System Scheduling which is a technique for distributing resources among processes.