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Comparison of several types of graphical projection, including elevation and plan views. To render each such picture, a ray of sight (also called a projection line, projection ray or line of sight) towards the object is chosen, which determines on the object various points of interest (for instance, the points that are visible when looking at the object along the ray of sight); those points of ...
An exploded-view drawing is a diagram, picture, schematic or technical drawing of an object, that shows the relationship or order of assembly of various parts. [ 1 ] It shows the components of an object slightly separated by distance, or suspended in surrounding space in the case of a three- dimensional exploded diagram.
Because plans represent three-dimensional objects on a two-dimensional plane, the use of views or projections is crucial to the legibility of plans. Each projection is achieved by assuming a vantage point from which to see the place or object, and a type of projection. These projection types are: Classification of Plan (drawing) and some 3D ...
It is also called a plan which is a measured plane typically projected at the floor height of 4 ft (1.2 m), as opposed to an elevation which is a measured plane projected from the side of a building, along its height, or a section or cross section where a building is cut along an axis to reveal the interior structure.
A picture plane in perspective drawing is a type of projection plane. With perspective drawing, the lines of sight, or projection lines, between an object and a picture plane return to a vanishing point and are not parallel. With parallel projection the lines of sight from the object to the projection plane are parallel.
When part definition is defined mathematically via a solid model, the assertion that one cannot interrogate the model—the direct analog of "scaling the drawing"—becomes ridiculous; because when part definition is defined this way, it is not possible for a drawing or model to be "not to scale". A 2D pencil drawing can be inaccurately ...
A 2D geometric model is a geometric model of an object as a two-dimensional figure, usually on the Euclidean or Cartesian plane. Even though all material objects are three-dimensional, a 2D geometric model is often adequate for certain flat objects, such as paper cut-outs and machine parts made of sheet metal .
Most graphic hardware has internal support for blitting operations or sprite drawing. A co-processor dedicated to blitting is known as a Blitter chip. Classic 2D graphics chips and graphics processing units of the late 1970s to 1980s, used in 8-bit to early 16-bit, arcade games, video game consoles, and home computers, include: