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  2. Solo Leveling - Wikipedia

    en.wikipedia.org/wiki/Solo_Leveling

    Solo Leveling, also alternatively translated as Only I Level Up (Korean: 나 혼자만 레벨업; RR: Na Honjaman Rebeleop), is a South Korean portal fantasy [1] web novel written by Chugong. It was serialized in Kakao 's digital comic and fiction platform KakaoPage beginning on July 25, 2016, and was later published by D&C Media under their ...

  3. List of Solo Leveling episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Solo_Leveling_episodes

    Key visual for the series. Solo Leveling is an anime television series based on Chugong's South Korean web novel of the same name. It is produced by A-1 Pictures and directed by Shunsuke Nakashige, with Noboru Kimura writing the scripts, Tomoko Sudo designing the characters, and Hiroyuki Sawano composing the music. [1]

  4. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

  5. Level Up! Games - Wikipedia

    en.wikipedia.org/wiki/Level_Up!_Games

    That same year, the first Level Up! Live event took place, with championship competitions held for four games: Ragnarok Online, Rose Online, RF Online, and Freestyle. Level Up! continued to publish new games, including Perfect World and Silkroad Online. They also had their first Level Up! School Tour, going as far north as Baguio and south to ...

  6. Grinding (video games) - Wikipedia

    en.wikipedia.org/wiki/Grinding_(video_games)

    For some games, grinding is an integral part of the gameplay and is required if the player wants to make significant progress. In some cases, progression may be entirely negated if the player does not grind enough, for example an area necessary for the story may be locked until a certain action is repeated a certain amount of time to prove the experience of the player.