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Fire and Fury was chosen for inclusion in the 2007 book Hobby Games: The 100 Best. In the book, Phil Yates states that "Fire and Fury is one of the best miniature wargames to appear in the last 20 years. It has all of the elements that make a great tabletop game: flavor, simplicity, speed of play, and, most important of all, it feels right for ...
Miniature wargames are a form of wargaming designed to incorporate miniatures or figurines into play, which was invented at the beginning of the 19th century in Prussia.The miniatures used represent troops or vehicles (such as tanks, chariots, aircraft, ships, etc.).
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
A Fistful of TOWs – TOW stands for "tube-launched, optically tracked, wire-guided missiles" [1] — is a set of rules designed for wargames with 6 mm miniatures at a scale of either 1" = 100 metres or 1 cm = 100 metres.
Wargaming.info New Zealand website with FAQ & Game Scenarios & Reports; Tim's Toys Canadian website with AFV rules; Matakishi's Tea House UK website with CF for Dad's Army, Band of Brothers, Commandos, Burma, etc. IanH's wargaming pages CF wargaming at 1/300 scale; Vietnam Crossfire CF rules adaption for Vietnam era; Operation Dumb Geese Modern ...
In the August–September 1980 edition of Different Worlds (Issue #9), Lynn Willis thought that Dunnigan's basic thesis was that wargaming is simple. However, noting the 272 pages "interspersed with 50–60 charts, maps, and rules excerpts", Willis commented, "I am not sure how well simplicity can be proved by a complex execution which ...
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Space Gamer noted that Archworld is designed to replace other combat systems that require too much paperwork, and called the interior art "excellent". [3]In the February 1978 issue of Craft, Model and Hobby Industry, Rick Mataka called Archworld ' s combat rules "well-written with many examples to aid the reader in understanding the system being employed."