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The aptX audio codec is used for consumer and automotive wireless audio applications, notably the real-time streaming of lossy stereo audio over the Bluetooth A2DP connection/pairing between a "source" device (such as a smartphone, tablet or laptop) and a "sink" accessory (e.g. a Bluetooth stereo speaker, headset or headphones).
Download as PDF; Printable version; In other projects ... Free audio codecs (16 P) L. Lossless audio codecs (17 P) M. MP3 (1 C, 18 P) S. ... AptX; Asao (codec) ATRAC ...
It includes mandatory support for the low-complexity SBC codec (not to be confused with Bluetooth's voice-signal codecs such as CVSDM), and supports optionally MPEG-1 Part 3/MPEG-2 Part 3 (MP2 and MP3), MPEG-2 Part 7/MPEG-4 Part 3 (AAC and HE-AAC), and ATRAC, and is extensible to support manufacturer-defined codecs, such as aptX. [3] For an ...
CSR aptX® Audio Codec Technology Licensed by Sony Consumer Electronics Giant Launches Its First aptX-Powered Products at CES 2013 LAS VEGAS, Nev.--(BUSINESS WIRE)-- CSR plc (LSE: CSR; NASDAQ ...
LDAC is an alternative to Bluetooth SIG's SBC codec. Its main competitors are Huawei's L2HC, Qualcomm's aptX-HD/aptX Adaptive and the HWA Union/Savitech's LHDC. [1]LDAC utilizes a type of lossy compression [2] [3] by employing a hybrid coding scheme based on the modified discrete cosine transform [4] and Huffman coding [5] to provide more efficient data compression.
Mad Catz ® Selects CSR ® aptX ® Low Latency Codec for Use in Bluetooth ® Wireless Audio Devices Breakthrough Codec Produces High Quality Wireless Audio and Ultra Low Latency Over Bluetooth SAN ...
Nintendo Mobiclip video codec FFmpeg (decoder only) CRI Sofdec codec - a MPEG variant with 11-bit DC and color space correction; [87] used in Sofdec middleware; CRI P256 - used in Sofdec middleware for Nintendo DS [88] Indeo Video Interactive (aka Indeo 4/5) - used in PC games for Microsoft Windows. FFmpeg (decoder only) Intel Indeo Video
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.