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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  3. Waiting for Godot - Wikipedia

    en.wikipedia.org/wiki/Waiting_for_Godot

    Waiting for Godot (/ ˈ ɡ ɒ d oʊ / ⓘ GOD-oh or / ɡ ə ˈ d oʊ / ⓘ gə-DOH [1]) is a play by Irish playwright Samuel Beckett in which two characters, Vladimir (Didi) and Estragon (Gogo), engage in a variety of discussions and encounters while awaiting the titular Godot, who never arrives. [2]

  4. Scripting language - Wikipedia

    en.wikipedia.org/wiki/Scripting_language

    GDScript in Godot 3.4. In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting. A scripting language or script language is a programming language that is used for scripting. [1]

  5. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  6. Theatre of the absurd - Wikipedia

    en.wikipedia.org/wiki/Theatre_of_the_Absurd

    Waiting for Godot, a herald for the Theatre of the Absurd. Festival d'Avignon, dir. Otomar Krejča, 1978.. The theatre of the absurd (French: théâtre de l'absurde [teɑtʁ(ə) də lapsyʁd]) is a post–World War II designation for particular plays of absurdist fiction written by a number of primarily European playwrights in the late 1950s.

  7. Lucky (Waiting for Godot) - Wikipedia

    en.wikipedia.org/wiki/Lucky_(Waiting_for_Godot)

    Lucky is a character from Samuel Beckett's Waiting for Godot. He is a slave to the character Pozzo. [1] Lucky is unique in a play where most of the characters talk incessantly: he only utters two sentences, one of which is more than seven hundred words long (the monologue). Lucky suffers at the hands of Pozzo willingly and without hesitation.

  8. Cruelty Squad - Wikipedia

    en.wikipedia.org/wiki/Cruelty_Squad

    Cruelty Squad was produced within the Godot game engine. [14] It was released on Steam on 15 June 2021. Prior to the development of Cruelty Squad, lead developer and artist Ville Kallio created and exhibited multiple artistic works consisting of comics and video art, as well as installations and standalone artworks for galleries.

  9. Pozzo (Waiting for Godot) - Wikipedia

    en.wikipedia.org/wiki/Pozzo_(Waiting_for_Godot)

    Pozzo is a character from Samuel Beckett's play Waiting for Godot. [1] His name is Italian for "well" (as in "oil well"). On the surface he is a pompous, sometimes foppish, aristocrat (he claims to live in a manor, own many slaves and a Steinway piano), cruelly using and exploiting those around him (specifically his slave, Lucky and, to a lesser extent, Estragon).