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  2. Intel RealSense - Wikipedia

    en.wikipedia.org/wiki/Intel_RealSense

    Intel began producing hardware and software that utilized depth tracking, gestures, facial recognition, eye tracking, and other technologies under the branding Perceptual Computing in 2013. [2] [3] According to Intel, much of their research into the technologies is focused around "sensory inputs that make [computers] more human like". They ...

  3. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.

  4. OpenCV - Wikipedia

    en.wikipedia.org/wiki/OpenCV

    OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [3]).

  5. Finger tracking - Wikipedia

    en.wikipedia.org/wiki/Finger_tracking

    Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.

  6. Category:Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Category:Gesture_recognition

    Gestures using the mouse, a touchpen or alike are not part of this category. ... D-Beam (16 P) Pages in category "Gesture recognition" The following 48 pages are in ...

  7. Sketch recognition - Wikipedia

    en.wikipedia.org/wiki/Sketch_recognition

    Sketch recognition describes the process by which a computer, or artificial intelligence can interpret hand-drawn sketches created by a human being, or other machine. [1] Sketch recognition is a key frontier in the field of artificial intelligence and human-computer interaction , similar to natural language processing or conversational ...

  8. OpenVINO - Wikipedia

    en.wikipedia.org/wiki/OpenVINO

    OpenVINO IR [5] is the default format used to run inference. It is saved as a set of two files, *.bin and *.xml, containing weights and topology, respectively.It is obtained by converting a model from one of the supported frameworks, using the application's API or a dedicated converter.

  9. Gesture Description Language - Wikipedia

    en.wikipedia.org/wiki/Gesture_Description_Language

    Gesture Description Language (GDL or GDL Technology) is a method of describing and automatic (computer) syntactic classification of gestures and movements created [1] [2] by doctor Tomasz Hachaj [3] (PhD) and professor Marek R. Ogiela [4] (PhD, DSc). GDL uses context-free formal grammar named GDLs (Gesture Description Language script). With ...