enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  3. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    The ideal difficulty therefore depends on individual player and should put the player in a state of flow. [6] [4] Consequently, for the development, it can be useful or even necessary to focus on a certain target group. Difficulty should increase throughout the game since players get better and usually unlock more power.

  4. Line break chart - Wikipedia

    en.wikipedia.org/wiki/Line_break_chart

    A line break chart, also known as a three-line break chart, is a Japanese trading indicator and chart used to analyze the financial markets. [1] Invented in Japan, these charts had been used for over 150 years by traders there before being popularized by Steve Nison in the book Beyond Candlesticks.

  5. MIDAS technical analysis - Wikipedia

    en.wikipedia.org/wiki/MIDAS_Technical_Analysis

    In finance, MIDAS (an acronym for Market Interpretation/Data Analysis System) is an approach to technical analysis initiated in 1995 by the physicist and technical analyst Paul Levine, PhD, [1] and subsequently developed by Andrew Coles, PhD, and David Hawkins in a series of articles [2] and the book MIDAS Technical Analysis: A VWAP Approach to Trading and Investing in Today's Markets. [3]

  6. Momentum (technical analysis) - Wikipedia

    en.wikipedia.org/wiki/Momentum_(technical_analysis)

    The momentum and ROC indicators show trend by remaining positive while an uptrend is sustained, or negative while a downtrend is sustained. A crossing up through zero may be used as a signal to buy, or a crossing down through zero as a signal to sell. How high (or how low when negative) the indicators get shows how strong the trend is.

  7. Trend line (technical analysis) - Wikipedia

    en.wikipedia.org/wiki/Trend_line_(technical...

    Chart from 1950 to about 1990, showing how linear scale obscures details by compressing the data. In finance, a trend line is a bounding line for the price movement of a security.

  8. Accumulation/distribution index - Wikipedia

    en.wikipedia.org/wiki/Accumulation/distribution...

    The starting point for the acc/dist total, i.e. the zero point, is arbitrary, only the shape of the resulting indicator is used, not the actual level of the total.

  9. Runge's phenomenon - Wikipedia

    en.wikipedia.org/wiki/Runge's_phenomenon

    A ninth order polynomial interpolation (exact replication of the red curve at 10 points) In the mathematical field of numerical analysis , Runge's phenomenon ( German: [ˈʁʊŋə] ) is a problem of oscillation at the edges of an interval that occurs when using polynomial interpolation with polynomials of high degree over a set of equispaced ...