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  2. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.

  3. Floodland (video game) - Wikipedia

    en.wikipedia.org/wiki/Floodland_(video_game)

    Floodland is a 2022 city-building game developed by Vile Monarch and published by Ravenscourt. [1] It was released on November 15, 2022 for Microsoft Windows. [2] In the game, players control a civilization of people as they attempt to survive in a devastated world flooded as a result of climate change. The game received generally positive ...

  4. Human impact on river systems - Wikipedia

    en.wikipedia.org/wiki/Human_impact_on_river_systems

    Humans have modified the natural behavior of rivers for longer than history is recorded. The management of water resources, protection against floods and hydropower are not new concepts. Regardless, river engineering has changed in the past century because of environmental concerns.

  5. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    The highest selling arcade game of the year is F-1. 1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console. [5] 1978 – Space Invaders is released, popularizing the medium and beginning the golden age of arcade video games. [6]

  6. NC residents can use this real-time tool to search where ...

    www.aol.com/nc-residents-real-time-tool...

    North Carolina residents and emergency planners can now get real-time information and alerts about where river and stream flooding is expected to happen using a tool they can access with mobile ...

  7. Template:Video game history - Wikipedia

    en.wikipedia.org/wiki/Template:Video_game_history

    History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)

  8. East Midlands flooding: Impact 'will be felt for many months'

    www.aol.com/east-midlands-flooding-impact-felt...

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  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.