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The DualShock and all of its subsequent controllers includes a directional pad, Start and Select buttons, four face buttons, and four shoulder buttons, all of which were first introduced in the original PlayStation controller. The face buttons in particular use simple geometric shapes instead of letters or numbers, which includes a green ...
Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...
Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad: April 25, 1997 [21] DualShock: PlayStation: Connectivity: PlayStation controller port
Additionally, the PlayStation 3 and Xbox 360 controllers also feature a d-pad, start and select/back buttons and a Home/Guide button. For navigation within the system menus, the strum bar acts as "up" and "down" on the d-pad (the dedicated d-pad can also be used) while the fret buttons correspond to , , , and "L1" on PlayStation 3 or A, B, X, Y ...
A picture of the PlayStation Vita TV, showing the ports on its back side. The PlayStation TV is a non-portable variant of the Vita; instead of featuring its own display screen, it connects to a television via HDMI like a traditional home video game console, and is controlled though the use of a DualShock 3 or DualShock 4 controller. [123]
In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.
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PlayStation 2. R-Type Final (Both Analog and Digital mode) XG3: Extreme G Racing (Both Analog and Digital Mode) There are other PS2 games that also can use the PS1 analog joystick, but only in digital mode. Metal Slug Anthology, Gradius III, Gradius IV and other games that normally use just the gamepad and buttons for controls.
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