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In software development, backward compatibility is a general notion of interoperation between software pieces that will not produce any errors when its functionality is invoked via API. [6] The software is considered stable when its API that is used to invoke functions is stable across different versions.
In 2005, Vicious Cycle announced the release of their Vicious Engine game engine.The Vicious Engine was a complete game development middleware solution for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, PlayStation Portable, GameCube, Wii and Microsoft Windows.
A softmod (short for software modification) is a method of using software to modify the intended behavior of hardware, such as computer hardware, or video game consoles in a way that can overcome restrictions of the firmware, or install custom firmware.
SN Systems is a provider of Windows based development tools for games consoles and virtual reality headsets, including the PlayStation VR2, PlayStation 5, PlayStation VR, PlayStation 4, PlayStation 3, PlayStation 2, PlayStation, [1] PlayStation Vita, and PSP.
GameCube and Wii console ADPCM, Dolby Pro Logic II (AC-3) [105] [106] MOS Technology: MOS Technology 8364 "Paula" 1985 4 8 28,000 Commodore's Amiga computer [107] [108] Namco: Namco C140: 1987 24 12 42,780 Namco System 2 and System 21 arcade boards [109] Namco C219 1992 16 12 42,780 Namco NA-1 and NA-2 arcade system boards Namco C352: 1992 32 ...
GameCube and Xbox versions released in 2002 18 Wheeler: American Pro Trucker: Acclaim Studios Cheltenham: PlayStation 2, GameCube: Acclaim: Ported for Sega. GameCube version released in 2002 Jeremy McGrath Supercross World: Acclaim Studios Salt Lake City: PlayStation 2, GameCube: Acclaim Max Sports: GameCube version released in 2002 Kevin ...
Omega Force Koei None: Fighting: PlayStation: 1998: Disgaea: Hour of Darkness: 魔界戦記ディスガイア Nippon Ichi Software: Koei Disgaea: Tactical role-playing: PlayStation 2: 2004: Disgaea 2: Cursed Memories: 魔界戦記ディスガイア2 Nippon Ichi Software Koei Disgaea: Tactical role-playing: PlayStation 2: 2006: Dissidia Final ...
The PlayStation 2 was the best-selling system of the sixth generation, selling over 160 million units, also making it the best-selling console of all time.. The PlayStation 2 [6] [7] [8] achieved sales dominance in this generation, becoming the best-selling console in history, [9] with over 160 million units sold as of November 2024. [10]