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  2. Java Debug Wire Protocol - Wikipedia

    en.wikipedia.org/wiki/Java_Debug_Wire_Protocol

    In computing, the Java Debug Wire Protocol (JDWP) is a communication protocol which is part of the Java Platform Debugger Architecture. [1] It is used for communication between a debugger and the Java Virtual Machine, which it debugs. It allows to debug processes on a different computer. It can work over a network socket or through shared memory.

  3. List of debuggers - Wikipedia

    en.wikipedia.org/wiki/List_of_debuggers

    It is a complex tool that works with most common debuggers (GDB, jdb, Python debugger, Perl debugger, Tcl, and others) natively or with some external programs (for PHP). Many Eclipse perspectives, e.g. the Java Development Tools (JDT), [1] provide a debugger front-end. GDB (the GNU debugger) GUI

  4. Java Virtual Machine Tools Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Virtual_Machine_Tools...

    The JVMTI replaces the JVMPI (Java Virtual Machine Profiling Interface) and the JVMDI (Java Virtual Machine Debug Interface). The JVMPI and the JVMDI are declared as being deprecated in J2SE 5.0 and were removed in Java SE 6. JVMTI is the lowest-level of the Java Platform Debugger Architecture.

  5. Java Platform Debugger Architecture - Wikipedia

    en.wikipedia.org/wiki/Java_Platform_Debugger...

    The Java Platform Debugger Architecture (JPDA) is a collection of APIs to debug Java code. Java Debugger Interface (JDI) – defines a high-level Java language interface that developers can easily use to write remote debugger application tools. Java Virtual Machine Tools Interface (JVMTI) – a native interface that helps to inspect the state ...

  6. Debugger - Wikipedia

    en.wikipedia.org/wiki/Debugger

    A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints , step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.

  7. Time travel debugging - Wikipedia

    en.wikipedia.org/wiki/Time_travel_debugging

    Time travel debugging or time traveling debugging is the process of stepping back in time through source code to understand what is happening during execution of a computer program. [1] Typically, debugging and debuggers , tools that assist a user with the process of debugging, allow users to pause the execution of running software and inspect ...

  8. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    To provide for full screen "animation" of a program, a suitable I/O device such as a video monitor is normally required that can display a reasonable section of the code (e.g. in dis-assembled machine code or source code format) and provide a pointer (e.g. <==) to the current instruction or line of source code.

  9. Debug menu - Wikipedia

    en.wikipedia.org/wiki/Debug_menu

    A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).

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