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Parents are active in monitoring their child's online use by using methods such as investigating the browsing history and by regulating Internet usage. However, since parents are less versed in Internet usage than their children they are more concerned with the Internet interfering with family life than online matters such as child grooming or ...
"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
People use social media to share information, ideas, personal messages, and other content (such as videos). [1] Around 95% of young people between the ages of 13–17 use at least one social media platform, [2] making it a major influence on young adolescents. While some authors claim that social media is to blame for the increase in anxiety ...
Rapid advancements in digital technology and the growth of internet and smartphone access, particularly in developing nations, are putting more children at risk every day,” said lead author of ...
Excessive use of technological devices may affect developmental, social, mental, and physical well-being and result in symptoms similar to behavioral addictions, but the Diagnostic and Statistical Manual of Mental Disorders has not formally codified problematic smartphone use as a diagnosis.
Internet addiction disorder is used interchangeably with problematic Internet use, pathological Internet use, and Internet addictive disorder. In some cases, this behavior is also referred to as Internet overuse, problematic computer use, compulsive Internet use, Internet abuse, harmful use of the Internet, and Internet dependency.
The computer usage management method, unlike content filters, is focused on empowering the parents to balance the computing environment for children by regulating gaming. The main idea of these applications is to allow parents to introduce a learning component into the computing time of children, who must earn gaming time while working through ...
Children's use of information is an issue in ethics and child development. Information is learned from many different sources and source monitoring (see also source-monitoring error) is important in understanding how people use information and decide which information is credible.