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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  3. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Each bitmap image of the mipmap set is a downsized duplicate of the main texture, but at a certain reduced level of detail. Although the main texture would still be used when the view is sufficient to render it in full detail, the renderer will switch to a suitable mipmap image (or in fact, interpolate between the two nearest, if trilinear ...

  4. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A normal pointing to right of the texture (1,0,0) is mapped to (255,128,128). Hence the right edge of an object is usually light red. A normal pointing to top of the texture (0,1,0) is mapped to (128,255,128). Hence the top edge of an object is usually light green. A normal pointing to left of the texture (-1,0,0) is mapped to (0,128,128).

  5. Foot-candle - Wikipedia

    en.wikipedia.org/wiki/Foot-candle

    A foot-candle (sometimes foot candle; abbreviated fc, lm/ft 2, or sometimes ft-c) is a non-SI unit of illuminance or light intensity. The foot-candle is defined as one lumen per square foot. This unit is commonly used in lighting layouts in parts of the world where United States customary units are used, mainly the United States. [ 1 ]

  6. Lightning activity level - Wikipedia

    en.wikipedia.org/wiki/Lightning_Activity_Level

    Level Description 1 No thunderstorms: 2 Isolated thunderstorms. Lightning is very infrequent, 1–5 cloud-to-ground strikes in a five-minute period. 3 Widely scattered thunderstorms. Lightning is infrequent, 6–10 cloud-to-ground strikes in a five-minute period. 4 Scattered thunderstorms.

  7. Lumen method - Wikipedia

    en.wikipedia.org/wiki/Lumen_method

    A light loss factor is calculated for all these, based on tabulated empirical factors. Given the usual lighting problem of obtaining an average lighting level at the working plane, the number of luminaires can be calculated based on the effective amount of useful light that each luminaire has been calculated to emit. [4]

  8. Bortle scale - Wikipedia

    en.wikipedia.org/wiki/Bortle_scale

    The Bortle dark-sky scale (usually referred to as simply the Bortle scale) is a nine-level numeric scale that measures the night sky's brightness of a particular location. It quantifies the astronomical observability of celestial objects and the interference caused by light pollution .

  9. Illuminance - Wikipedia

    en.wikipedia.org/wiki/Illuminance

    Illuminance diagram with units and terminology. In photometry, illuminance is the total luminous flux incident on a surface, per unit area. [1] It is a measure of how much the incident light illuminates the surface, wavelength-weighted by the luminosity function to correlate with human brightness perception. [2]

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