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  2. Bitcrusher - Wikipedia

    en.wikipedia.org/wiki/Bitcrusher

    Early digital audio gear and video games used 8-bit integer samples or less. Roland's classic TR-909 drum machine used 6-bit integer samples. The number of bits used in each sample directly affects the signal-to-noise ratio and dynamic range of the digital signal, specifically by determining the amplitude of a kind of noise called quantization ...

  3. Noise reduction - Wikipedia

    en.wikipedia.org/wiki/Noise_reduction

    Noise reduction is the process of removing noise from a signal. Noise reduction techniques exist for audio and images. Noise reduction algorithms may distort the signal to some degree. Noise rejection is the ability of a circuit to isolate an undesired signal component from the desired signal component, as with common-mode rejection ratio.

  4. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.

  5. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    Recommended dither for 16-bit digital audio measured using ITU-R 468 noise weighting is about 66 dB below alignment level, or 84 dB below digital full scale, which is comparable to the microphone and room noise level, and hence of little consequence in 16-bit audio. 24-bit and 32-bit audio does not require dithering, as the noise level of the ...

  6. Sound masking - Wikipedia

    en.wikipedia.org/wiki/Sound_masking

    Sound masking is the inclusion of generated sound (commonly, though inaccurately, referred to as "white noise" or "pink noise") into an environment to mask unwanted sound. It relies on auditory masking. Sound masking is not a form of active noise control (noise cancellation technique); however, it can reduce or eliminate the perception of sound ...

  7. White noise - Wikipedia

    en.wikipedia.org/wiki/White_noise

    White noise draws its name from white light, [2] although light that appears white generally does not have a flat power spectral density over the visible band. An image of salt-and-pepper noise In discrete time , white noise is a discrete signal whose samples are regarded as a sequence of serially uncorrelated random variables with zero mean ...

  8. Active noise control - Wikipedia

    en.wikipedia.org/wiki/Active_noise_control

    A noise-cancellation speaker emits a sound wave with the same amplitude but with an inverted phase (also known as antiphase) relative to the original sound. The waves combine to form a new wave, in a process called interference , and effectively cancel each other out – an effect which is called destructive interference .

  9. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    A FLAC file consists of the magic number fLaC, metadata, and encoded audio. [10] The encoded audio is divided into frames, each of which consists of a header, a data block, and a CRC16 checksum. Each frame is encoded independent of each other. A frame header begins with a sync word, used to identify the beginning of a valid frame.

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