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Chessmaster 5000 is a 1996 chess video game developed and published by Mindscape for Windows. It is part of the Chessmaster series. An upgraded version, Chessmaster 5500, was released in 1997. [5] An online game, Chessmaster Live, was included with 5500. The chess engine was designed by Tasc ChessSystem. [6]
The Chessmaster chess engine is called The King, written by Johan de Köning of the Netherlands.It was introduced in Chessmaster 4000; the first edition featured a chess engine written by David Kittinger, who went on to develop the engines for Interplay's USCF Chess, WChess for the German company Millennium 2000, and Sierra Entertainment's Power Chess, Majestic Chess and Disney's Aladdin Chess ...
Chessmaster 2000 is a chess engine made for chess players from novice to professional skill levels. Players choose from 12 different skill levels to play against, and can have aides in game to assist them, such as hints offered by the CPU. Players could also turn the board 90 degrees in 3D.
Chess Assistant is a commercial database program produced by Convekta, Ltd. The company started in Russia, but also has offices in England and the United States. The software is a management tool for organising chess information (databases of millions of games), opening training, game analysis, playing against the computer, and viewing electronic texts.
Chessmaster 10th Edition is a 2004 chess video game developed and published by Ubisoft for the Windows and Xbox. It is part of the Chessmaster series. The Xbox version is titled simply Chessmaster. [5] The PC version was announced on June 22, 2004 and the Xbox version on August 2, 2004. [6] [7]
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A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
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