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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone.Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley".

  3. Eric Barone - Wikipedia

    en.wikipedia.org/wiki/Eric_Barone

    The game's main character is found as a piece of furniture in Stardew Valley. In 2014, Barone took a month long break during the development of Stardew Valley. During this break, Barone used his time to piece together a small mobile game to release on Android. The game was titled Air Pear and was released on March 6, 2014. In the game, players ...

  4. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  5. Alex - Wikipedia

    en.wikipedia.org/wiki/Alex

    Alex O'Donnell, a character in the 2009 American fantasy comedy movie 17 Again; Alex, one of the marriageable male characters in the video game Stardew Valley; Alex Rider (character), from the Alex Rider novels by Anthony Horowitz; Alex Shamir, a character in the 1994 American comedy film Robot in the Family

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Stardew Valley: 2016 ConcernedApe: Cave areas [50] of increasing difficulty and loot. [51] Terraria: 2011 Re-Logic: Side-scrolling rectangular 2D world. [52] The Binding of Isaac: 2011 Edmund McMillen: Bird eye view 2D levels made up of interconnected rectangular rooms with random monsters and loot. [53] Valheim: 2021 Irongate Studios

  7. Graveyard Keeper - Wikipedia

    en.wikipedia.org/wiki/Graveyard_Keeper

    Graveyard Keeper is a graveyard-keeping management simulation game inspired by Stardew Valley and based on Harvest Moon. [4] At the start of the game, the player becomes the recipient of a plot of land including a small graveyard once owned by his predecessor near a small town.

  8. Spiritfarer - Wikipedia

    en.wikipedia.org/wiki/Spiritfarer

    Changing seasons were also discussed but then scrapped because the scope of putting that into the game was much too large and served little importance to the game as a whole. Farming sections were much larger too, putting the original concept closer to competing simulation games like Harvest Moon and Stardew Valley. Thunder Lotus made the ...

  9. Little Witch in the Woods - Wikipedia

    en.wikipedia.org/wiki/Little_Witch_in_the_Woods

    The game was positively received by critics in early access, receiving comparisons with Stardew Valley due to its pixel-art aesthetic and gameplay. Alice Bell of Rock Paper Shotgun said that she "can't get over how lovely it is", and that the trailer had an "impeccable sense of comedic timing". [1]