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The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
Andrew Hulshult is an American video game music composer and sound designer. [2] He is best known for his work with New Blood Interactive as well as his scores for several first-person shooters , such as Dusk , Quake Champions , and Doom Eternal .
Austin Wintory (born September 9, 1984) is an American composer for film and video games. [1] He is known for scoring the video games Flow and Journey, the latter of which made history as the only video game soundtrack to be nominated for the Grammy Award for Best Score Soundtrack for Visual Media.
Pages in category "American video game composers" The following 182 pages are in this category, out of 182 total. This list may not reflect recent changes. +
Background information; Born: November 19, 1963: Origin: Austin, Texas, U.S.: Genres: Video game music: Occupation(s) Composer, game audio designer/director/producer ...
Land's work shows great variation, a common trait for video game composers. He begins each project by reading over production notes for the game and then deciding on a musical style with the game's producers. Once this is decided, Land listens to different examples of that style. His soundtracks are as varied as the games they accompany.
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Stephen A. Rippy (born 1975) is an American composer from Texas who is well known for his musical compositions for the soundtracks of various video games, most notably the Age of Empires franchise by Ensemble Studios and Microsoft Games.