Search results
Results from the WOW.Com Content Network
Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Java-based Template Engine, originally focusing on dynamic web page generation with MVC software architecture GeoApi: Set of Java language programming interfaces for geospatial applications. GeoTools: Java library that provides tools for geospatial data. GlassFish: Application server and official reference implementation for Servlets 3.0 ...
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...
Immediate mode is an API design pattern in computer graphics libraries, in which . the client calls directly cause rendering of graphics objects to the display, or in which; the data to describe rendering primitives is inserted frame by frame directly from the client into a command list (in the case of immediate mode primitive rendering),
Flying Saucer (also called XHTML renderer) is a pure Java library for rendering XML, XHTML, and CSS 2.1 content.. It is intended for embedding web-based user interfaces into Java applications, but cannot be used as a general purpose web browser since it does not support HTML.
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
Real time Java is a catch-all term for a combination of technologies that allows programmers to write programs that meet the demands of real-time systems in the Java programming language. Java's sophisticated memory management, native support for threading and concurrency, type safety, and relative simplicity have created a demand for its use ...