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  2. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The 24 puzzle is an arithmetical puzzle in which the objective is to find a way to manipulate four integers so that the end result is 24. For example, for the numbers 4, 7, 8, 8, a possible solution is ( 7 − ( 8 ÷ 8 ) ) × 4 = 24 {\displaystyle (7-(8\div 8))\times 4=24} .

  3. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The Trachtenberg Speed System of Basic Mathematics by Jakow Trachtenberg, A. Cutler (Translator), R. McShane (Translator), was published by Doubleday and Company, Inc. Garden City, New York in 1960. [1] The book contains specific algebraic explanations for each of the above operations. Most of the information in this article is from the ...

  4. List of mathematics-based methods - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematics-based...

    Information bottleneck method; Inverse chain rule method ; Inverse transform sampling method (probability) Iterative method (numerical analysis) Jacobi method (linear algebra) Largest remainder method (voting systems) Level-set method; Linear combination of atomic orbitals molecular orbital method (molecular orbitals) Method of characteristics

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  6. OutNumbered! - Wikipedia

    en.wikipedia.org/wiki/OutNumbered!

    OutNumbered! is an educational video game published by The Learning Company in 1990 [1] for both Windows and Macintosh PCs. It is aimed at children ages seven to fourteen and is designed to teach children mathematical computation and problem solving skills.

  7. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems. . These methods vary somewhat by nation and time, but generally include exchanging, regrouping, long division, and long multiplication using a standard notation, and standard formulas for average, area, and vol

  8. TK Solver - Wikipedia

    en.wikipedia.org/wiki/TK_Solver

    TK Solver's core technologies are a declarative programming language, algebraic equation solver, [1] an iterative equation solver, and a structured, object-based interface, using a command structure. [ 1 ] [ 7 ] The interface comprises nine classes of objects that can be shared between and merged into other TK files:

  9. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    The Millennium Prize Problems are seven well-known complex mathematical problems selected by the Clay Mathematics Institute in 2000. The Clay Institute has pledged a US $1 million prize for the first correct solution to each problem.