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  2. Spatial Mathematics: Theory and Practice through Mapping

    en.wikipedia.org/wiki/Spatial_Mathematics:...

    Nevertheless, Mousavi recommends this book as an "introductory text on spatial information science" aimed at practitioners, and commends its use of QR codes and word clouds. [1] Stein praises the book's attempt to bridge mathematics and geography, and its potential use as a first step towards that bridge for practitioners. [ 2 ]

  3. Spatial visualization ability - Wikipedia

    en.wikipedia.org/wiki/Spatial_visualization_ability

    The cognitive tests used to measure spatial visualization ability including mental rotation tasks like the Mental Rotations Test or mental cutting tasks like the Mental Cutting Test; and cognitive tests like the VZ-1 (Form Board), VZ-2 (Paper Folding), and VZ-3 (Surface Development) tests from the Kit of Factor-Reference cognitive tests produced by Educational Testing Service.

  4. Game complexity - Wikipedia

    en.wikipedia.org/wiki/Game_complexity

    The game tree size is the total number of possible games that can be played. This is the number of leaf nodes in the game tree rooted at the game's initial position.. The game tree is typically vastly larger than the state-space because the same positions can occur in many games by making moves in a different order (for example, in a tic-tac-toe game with two X and one O on the board, this ...

  5. Spatial ability - Wikipedia

    en.wikipedia.org/wiki/Spatial_ability

    Spatial ability or visuo-spatial ability is the capacity to understand, reason, and remember the visual and spatial relations among objects or space. [ 1 ] Visual-spatial abilities are used for everyday use from navigation, understanding or fixing equipment, understanding or estimating distance and measurement, and performing on a job.

  6. Simultaneous localization and mapping - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_localization...

    A seminal work in SLAM is the research of R.C. Smith and P. Cheeseman on the representation and estimation of spatial uncertainty in 1986. [28] [29] Other pioneering work in this field was conducted by the research group of Hugh F. Durrant-Whyte in the early 1990s. [30] which showed that solutions to SLAM exist in the infinite data limit. This ...

  7. Spatial weight matrix - Wikipedia

    en.wikipedia.org/wiki/Spatial_weight_matrix

    The concept of a spatial weight is used in spatial analysis to describe neighbor relations between regions on a map. [1] If location i {\displaystyle i} is a neighbor of location j {\displaystyle j} then w i j ≠ 0 {\displaystyle w_{ij}\neq 0} otherwise w i j = 0 {\displaystyle w_{ij}=0} .

  8. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    Mathematical games differ sharply from mathematical puzzles in that mathematical puzzles require specific mathematical expertise to complete, whereas mathematical games do not require a deep knowledge of mathematics to play. Often, the arithmetic core of mathematical games is not readily apparent to players untrained to note the statistical or ...

  9. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision detection is a classic problem of computational geometry with applications in computer graphics, physical simulation, video games, robotics (including autonomous driving) and computational physics. Collision detection algorithms can be divided into operating on 2D or 3D spatial objects. [1]

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