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  2. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  3. Object storage - Wikipedia

    en.wikipedia.org/wiki/Object_storage

    Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]

  4. Create, read, update and delete - Wikipedia

    en.wikipedia.org/wiki/Create,_read,_update_and...

    In computer programming, create, read, update, and delete (CRUD) are the four basic operations (actions) of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports .

  5. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).

  6. Local storage - Wikipedia

    en.wikipedia.org/wiki/Local_storage

    Data storage that is directly attached to a compute device; A network-attached storage device accessed via a local network, rather than a wide area network; Local storage, a JavaScript web storage facility allowing websites to store data on a user's device; Local shared object (or Flash cookie), Adobe Flash data stored on a user's computer

  7. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads. Many systems impose restrictions on the size of the thread-local memory block, in fact often rather tight limits.

  8. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    In computer programming, the scope of a name binding (an association of a name to an entity, such as a variable) is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity (it may have a different binding), or to ...

  9. Web storage - Wikipedia

    en.wikipedia.org/wiki/Web_storage

    Web storage offers two different storage areas—local storage and session storage—which differ in scope and lifetime. Data placed in local storage is per origin—the combination of protocol, host name, and port number as defined in the same-origin policy. The data is available to all scripts loaded from pages from the same origin that ...