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  2. Game Software Rating Regulations - Wikipedia

    en.wikipedia.org/wiki/Game_Software_Rating...

    Game Software Rating Regulations (Chinese: 遊戲軟體分級管理辦法), also translated as Game Software Rating Management Regulations or Taiwan Entertainment Software Rating Information (TESRI), is the official video game content rating system used in Taiwan, and a de facto rating system for the Hong Kong and Southeast Asia markets. The ...

  3. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Entertainment Software Rating Association (Persian: اسرا) (ESRA) is a governmental video game content rating system that is used in Iran. Games that have been exempt from the rating are de facto banned from sale in Iran. +3 – Ages 3 and over +7 – Ages 7 and over +12 – Ages 12 and over +15 – Ages 15 and over +18 – Ages 18 and over

  4. Games Rating Authority - Wikipedia

    en.wikipedia.org/wiki/Games_Rating_Authority

    The Games Rating Authority (GRA), previously known as the Video Standards Council (VSC), is an administrator of the PEGI system of age rating for video games.It was established in 1989, as the VSC, originally with the purpose of helping retailers to adhere to the Video Recordings Act 1984 and educating retailers on its requirements.

  5. Recreational Software Advisory Council - Wikipedia

    en.wikipedia.org/wiki/Recreational_Software...

    The Recreational Software Advisory Council (RSAC) was an independent, non-profit organization founded in the U.S. in 1994 by the Software Publishers Association as well as six other industry leaders in response to video game controversy and threats of government regulation.

  6. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    With the threat of federal regulations, a group of major video game developers and publishers, including Acclaim Entertainment and Electronic Arts along with Nintendo and Sega, formed a political trade group known as the Interactive Digital Software Association in April 1994, with a goal to create a self-regulatory framework for assessing and ...

  7. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    In Germany, the Unterhaltungssoftware Selbstkontrolle (Entertainment Software Self-Regulation) has been responsible for assigning age ratings for video games since 1994. In the past, particularly violent games were often censored by the developer or publisher in order to receive a lower rating and avoid indexing.

  8. Category:Video game content ratings systems - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Game Rating and Administration Committee; Game Software Rating Regulations; Games Rating Authority; General Authority of Media Regulation; General Guidelines of the Mexican System of Classification Equivalencies for Video Game Content

  9. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    As a result, the American video game industry created the Interactive Digital Software Association (now known as the Entertainment Software Association) in July 1994 to serve as an advocacy group for the industry, and subsequently formed the Entertainment Software Ratings Board (ESRB) to provide content ratings on video games sold at retail in ...