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  2. AudioGaming - Wikipedia

    en.wikipedia.org/wiki/AudioGaming

    The company also takes part in first-hand video game development: in a partnership with French editor Bulkypix and developer Dogbox, the game Journey to Hell was created and released in March 2013. [5] In October 2013, the French platform game Type:Rider was released, with its soundtrack entirely designed by AudioGaming. [6]

  3. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio. FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound.

  4. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

  5. Foley (filmmaking) - Wikipedia

    en.wikipedia.org/wiki/Foley_(filmmaking)

    This category entails the sound of footsteps. [3] To make the sound of walking down a staircase, Foley artists stomp their feet on the floor or a much smaller staircase while watching the footage to remain in sync with the actor. Foley studios carry many different types of shoes and several different types of floors to create footstep sounds. [6]

  6. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    From field-recordings to sound fx, drum loops and musical instrument samples. CC0, CC BY, CC BY-NC Samplibrary: No Yes Custom HD 96khz 24 bit wav recorded sounds with ongoing free new sounds and The Suggestion Engine where creators can request sounds Royalty Free Videvo Sound Effects: Yes Yes Royalty Free Sound Effects with a large selection of ...

  7. Soma (video game) - Wikipedia

    en.wikipedia.org/wiki/Soma_(video_game)

    Achieving a realistic sound to fit the mood required audio director Samuel Justice to utilise what he called "the room size system". Instead of processing sounds to make an effect possible, recordings were made of environments that complemented such needs, like the reverb of a large hall. With this system, over 2,000 footstep sounds were captured.

  8. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games.Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips.

  9. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    Typically a game project requires two jobs to be completed: sounds must be recorded or selected from a library and a sound engine must be programmed so that those sounds can be incorporated into the game's interactive environment. In earlier computers and video game systems, sound effects were typically produced using sound synthesis. In modern ...

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