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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  3. The Throne of Bloodstone - Wikipedia

    en.wikipedia.org/wiki/The_Throne_of_Bloodstone

    The module includes a substantial section on running games with 100th level characters. The guidance rests on three principles: 100th-Level characters are not ten times more powerful than 10th-level characters; Apply all the rules strictly; Never give a 100th-level character an even break; The module includes two sets of pre-generated characters.

  4. The Lost Caverns of Tsojcanth - Wikipedia

    en.wikipedia.org/wiki/The_Lost_Caverns_of_Tsojcanth

    The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons (AD&D) rules. The 64-page adventure bears the code "S4" ("S" for "special") [1] and is set in the Greyhawk campaign setting. It is ...

  5. Fiendish Codex I: Hordes of the Abyss - Wikipedia

    en.wikipedia.org/wiki/Fiendish_Codex_I:_Hordes...

    Discusses the following 14 demon lords: Baphomet, Dagon, Demogorgon, Fraz-Urb'luu, Graz'zt, Juiblex, Kostchtchie, Malcanthet, Obox-ob, Orcus, Pale Night, Pazuzu, Yeenoghu, and Zuggtmoy. Their statistics are given at lower Challenge Ratings than in previous books such as Book of Vile Darkness, ranging from Juiblex at CR 19 to Demogorgon at CR 23 ...

  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  7. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5]

  8. Draconomicon - Wikipedia

    en.wikipedia.org/wiki/Draconomicon

    The Draconomicon, the first book for Dungeons & Dragons by this title, was designed by Nigel Findley for the 2nd edition of Advanced Dungeons & Dragons, with four adventures designed by Christopher Kubasik, Carl Sargent, John Terra, and William Tracy. [1] It was released in 1990 as a Forgotten Realms sourcebook. [2]

  9. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    Includes a map and two books: Book one (expands on rules from The Book of the Fifth Age) and Book two (adventure module The Rising Storm). [53] Splatbook focuses on the warrior archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [54] Heroes of Defiance: Steve Miller 1997 Splatbook focuses on the ...