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  2. Category:Board game diagram templates - Wikipedia

    en.wikipedia.org/wiki/Category:Board_game...

    [[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  3. Category:Game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Game_templates

    [[Category:Game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  4. 4th Dimension (board game) - Wikipedia

    en.wikipedia.org/wiki/4th_Dimension_(board_game)

    Andy Davis reviewed 4th Dimension in The Space Gamer No. 35. [1] Davis commented that "4th Dimension is easy, but also fun and playable. I would recommend it to the average SF gamer, who has enough money, but definitely not to a simulation fan." [1]

  5. Template:Non-free board game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_board...

    This image is of a board game cover, and the copyright for it is most likely held by the publisher of the board game. It is believed that the use of low-resolution images of board game covers to illustrate the board game in question, where no free equivalent is available or could be created that would adequately give the same information,

  6. List of scale model sizes - Wikipedia

    en.wikipedia.org/wiki/List_of_scale_model_sizes

    This scale has been used for fictional spacecraft for the board game Star Cruiser, originally from Citadel Miniatures. A set of British and German WWII warships in this scale were produced by CnC for use in the North Cape tabletop game. 1:3900: 0.078 mm: Sci-fi: Star Trek toys and miniatures are available in this scale. 1:3000: 0.102 mm: Sci-fi ...

  7. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Creating a concept for a Board Game can be a challenging step in the design process. This will form a basis of what the game is based upon and will influence future development. Characteristics that are developed include theme (e.g.. sci-fi, fantasy, war, sports, etc.) or a set of game mechanics (e.g. card drafting, deck building, dice combat ...

  8. Connect Four - Wikipedia

    en.wikipedia.org/wiki/Connect_Four

    One measure of complexity of the Connect Four game is the number of possible games board positions. For classic Connect Four played on a 7-column-wide, 6-row-high grid, there are 4,531,985,219,092 (about 4.5 trillion) positions [ 12 ] for all game boards populated with 0 to 42 pieces.

  9. Category:Board game navigational boxes - Wikipedia

    en.wikipedia.org/wiki/Category:Board_game...

    [[Category:Board game navigational boxes]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game navigational boxes]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.