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  2. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...

  3. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  4. Game accessibility - Wikipedia

    en.wikipedia.org/wiki/Game_accessibility

    In 2021, video game developers attempted to improve accessibility through every possible avenue. This includes reducing difficulty [7] and enabling auto fire. [8] Outside of being used as education or rehabilitation tools video games are used as identification aspects leading disabled people to work much harder to attach additional meaning when ...

  5. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen. However, playing video games can also help eyesight because it increases reaction speeds and thought times. [citation needed] Certain studies have shown that video games can be used to improve various eye conditions.

  6. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Generally, sales of video games have increased as a result of stay-at-home and lockdown orders from the pandemic, as people turned to video games as a pastime. [1] The NPD Group reported that video game sales in North America in March 2020 were up 34% from those in March 2019, and video game hardware up by 63% – which included more than twice ...

  7. Column: Hollywood's high-pressure expectations game has ...

    www.aol.com/news/column-hollywoods-high-pressure...

    How Hollywood's absurdly high expectations — on big-budget franchises, familiar IP, opening weekend and more — led to the current box office crisis.

  8. Trump is imposing MAGA rule on the government hour-by-hour - AOL

    www.aol.com/news/trump-imposing-maga-rule...

    President Donald Trump is acting on his campaign promises at the fastest clip in modern memory — sending almost hourly shockwaves through the government, the legal system, the science community ...

  9. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Most films related to video games in the 1990s and 2000s were subsequently adaptions of games, rather than dealing with the medium itself, though the concept of video games remained as a central theme in works like Grandma's Boy (2006), Stay Alive (2006), and Gamer (2009). The 2010s introduced a new way of film which expanded on using video ...