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  2. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

  3. Alex - Wikipedia

    en.wikipedia.org/wiki/Alex

    Alex, the second of nine player skins added to Minecraft Alex Vause , a character in the television series Orange Is the New Black Alex, supporting character in the anime series Futari wa Pretty Cure (originally named Akane Fujita)

  4. Technoblade - Wikipedia

    en.wikipedia.org/wiki/Technoblade

    On July 2, 2022, Mojang Studios added a tribute to Technoblade in the launcher image of Minecraft: Java Edition. [55] The modified image added a crown to a pig, in reference to Technoblade's in-game Minecraft skin and channel branding. [52] The tribute was removed one month later when the image was replaced to promote Minecraft's Wild Update. [56]

  5. Comparison of raster graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_raster...

    Digital painting oriented free and open-source raster graphic editor with vector support. KDE/Calligra based. KDE: 2005: 5.2.6 [18] 2024-10-01 Free GPL-3.0-only: LazPaint: Free multiplatform layered image editor circular 2011: 7.2.2 [19] 2022-08-23 Free GPL-3.0-only: LiveQuartz: Basic multi-layer photo editor Romain Piveteau 2005: 2.8 December ...

  6. Theme (computing) - Wikipedia

    en.wikipedia.org/wiki/Theme_(computing)

    As such, a skin can completely change the look and feel and navigation interface of a piece of application software or operating system. Software that is capable of having a skin applied is referred to as being skinnable, and the process of writing or applying such a skin is known as skinning. Applying a skin changes a piece of software's look ...

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post ...

  8. Alex St. John - Wikipedia

    en.wikipedia.org/wiki/Alex_St._John

    Alex became the Microsoft Windows Game technology evangelist for DirectX through his early work at Microsoft (1992-1997) to advance Windows as a dominant graphics and media platform. The early DirectX team worked closely with Id Software to port Doom to Windows 95 which became the very first DirectX game ever published. [1]

  9. MiKTeX - Wikipedia

    en.wikipedia.org/wiki/MiKTeX

    MiKTeX is a free and open-source distribution of the TeX/LaTeX typesetting system compatible with Linux, MacOS, and Windows. [2] [3] It also contains a set of related programs. MiKTeX provides the tools necessary to prepare documents using the TeX/LaTeX markup language, as well as a simple TeX editor, TeXworks. The name comes from the login ...

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