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The Sims was never supposed to be a hit. Back in the 1990s, when creator Will Wright pitched the game to his bosses, they weren't convinced by his idea of a "virtual dollhouse". A so-called life ...
The games in the Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires.
The game is cited as a little-known forerunner of virtual-life simulator games to follow. [ 3 ] [ 4 ] One of the earliest dating sims , Tenshitachi no gogo , [ 5 ] was released for the 16-bit NEC PC-9801 computer that same year, [ 6 ] though dating sim elements can be found in Sega 's earlier Girl's Garden in 1984.
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Like the preceding games, The Room: Old Sins is a variation on escape the room games, in which the player is presented with a highly-detailed dollhouse to examine and find various secrets within it by manipulating objects within it and solving its puzzles. Parts of these puzzles involve interacting with a unique material known as the Null ...
The Sims Online was a 2002 massively multiplayer online game (MMO) developed by Maxis and published by Electronic Arts (EA) for Microsoft Windows.The game was a subscription-based online multiplayer version of the 2000 Maxis game The Sims, in which players could interact with others on virtual user-made lots, buy and customise properties, and make in-game money by taking on jobs.
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