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  2. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included.

  3. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  4. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).

  5. JSON streaming - Wikipedia

    en.wikipedia.org/wiki/JSON_streaming

    JSON is a popular format for exchanging object data between systems. Frequently there's a need for a stream of objects to be sent over a single connection, such as a stock ticker or application log records. [1] In these cases there's a need to identify where one JSON encoded object ends and the next begins. Technically this is known as framing.

  6. Naked Objects for .NET - Wikipedia

    en.wikipedia.org/wiki/Naked_Objects_for_.NET

    Naked Objects for .NET or Naked Objects MVC is a software framework that builds upon the ASP.NET MVC framework. As the name suggests, the framework synthesizes two architectural patterns: naked objects and model–view–controller (MVC). These two patterns have been considered as antithetical.

  7. Object resurrection - Wikipedia

    en.wikipedia.org/wiki/Object_resurrection

    A resurrected object may be treated the same as other objects, or may be treated specially. In many languages, notably C#, Java, and Python (from Python 3.4), objects are only finalized once, to avoid the possibility of an object being repeatedly resurrected or even being indestructible; in C# objects with finalizers by default are only finalized once, but can be re-registered for finalization.