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a. CSV b: null a (or an empty element in the row) a 1 a true a: 0 a false a: 685230-685230 a: 6.8523015e+5 a: A to Z "We said, ""no""." true,,-42.1e7,"A to Z" 42,1 A to Z,1,2,3: edn
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
Certain JSON implementations only accept JSON texts representing an object or an array. For interoperability, applications interchanging JSON should transmit messages that are objects or arrays. The specifications allow JSON objects that contain multiple members with the same name.
JSON is a popular format for exchanging object data between systems. Frequently there's a need for a stream of objects to be sent over a single connection, such as a stock ticker or application log records. [1] In these cases there's a need to identify where one JSON encoded object ends and the next begins. Technically this is known as framing.
Compared to JSON, BSON is designed to be efficient both in storage space and scan-speed. Large elements in a BSON document are prefixed with a length field to facilitate scanning. In some cases, BSON will use more space than JSON due to the length prefixes and explicit array indices. [2]
A resurrected object may be treated the same as other objects, or may be treated specially. In many languages, notably C#, Java, and Python (from Python 3.4), objects are only finalized once, to avoid the possibility of an object being repeatedly resurrected or even being indestructible; in C# objects with finalizers by default are only finalized once, but can be re-registered for finalization.
Naked Objects for .NET or Naked Objects MVC is a software framework that builds upon the ASP.NET MVC framework. As the name suggests, the framework synthesizes two architectural patterns: naked objects and model–view–controller (MVC). These two patterns have been considered as antithetical.