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  2. Dragon kill points - Wikipedia

    en.wikipedia.org/wiki/Dragon_kill_points

    Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games.Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time.

  3. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  4. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    Loot boxes are another form of microtransactions. Through purchasing a loot box, the player acquires a seemingly random assortment of items. Loot boxes result in high revenues because instead of a one-time purchase for the desired item, users may have to buy multiple boxes. This method has also been called a form of underage gambling. Items and ...

  5. Fish mortality - Wikipedia

    en.wikipedia.org/wiki/Fish_mortality

    Fishing mortality: the removal of fish from the stock due to fishing activities using any fishing gear. [1] It is denoted by (F) in fisheries models. (M) and (F) are additive instantaneous rates that sum up to (Z), the instantaneous total mortality coefficient; that is, Z=M+F. [2] These rates are usually calculated on an annual basis.

  6. Grinding (video games) - Wikipedia

    en.wikipedia.org/wiki/Grinding_(video_games)

    For some games, grinding is an integral part of the gameplay and is required if the player wants to make significant progress. In some cases, progression may be entirely negated if the player does not grind enough, for example an area necessary for the story may be locked until a certain action is repeated a certain amount of time to prove the experience of the player.

  7. Population dynamics of fisheries - Wikipedia

    en.wikipedia.org/wiki/Population_dynamics_of...

    It has been called "the central problem of fish population dynamics" [14] and “the major problem in fisheries science". [15] Fish produce huge volumes of larvae, but the volumes are very variable and mortality is high. This makes good predictions difficult. [16] According to Daniel Pauly, [15] [17] the definitive study was made in 1999 by ...

  8. Catch per unit effort - Wikipedia

    en.wikipedia.org/wiki/Catch_Per_Unit_Effort

    In fisheries and conservation biology, the catch per unit effort (CPUE) is an indirect measure of the abundance of a target species. Changes in the catch per unit effort are inferred to signify changes to the target species' true abundance.

  9. Indie game - Wikipedia

    en.wikipedia.org/wiki/Indie_game

    Minecraft: 60 2011 Mojang: Mojang By October 2014 at the time Mojang was purchased by Microsoft. [174] Minecraft has since sold more than 200 million copies by May 2020. [175] Terraria: 58.7 2011 Re-Logic: Re-Logic, 505 Games: As of July 2024 [176] [177] Human: Fall Flat: 55 2016 No Brakes Games Curve Digital: As of January 2025 [178] Stardew ...