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Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
David M. Penrose (aka the One Minute Professor), an independent instructional designer and eLearning consultant, has articulated the process for creating these microlectures. As stated (Shea, 2009), these specific lectures are combined with specific activities designed to promote the epistemic engagement [ 4 ] of the learner.
In the development phase, instructional designers and developers create and assemble content assets described in the design phase. If e-learning is involved, programmers develop or integrate technologies. Designers create storyboards. Testers debug materials and procedures. The team reviews and revises the project according to feedback.
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
According to the Online Academic Community of the University of Victoria, (UVIC) the Knirk and Gustafson Instructional Design Model is excellent in simplicity but it misses steps of revision and evaluation during the beginning and intermediate steps. As such, when revision may become necessary in the implementation, one may have to review the ...
The authors wanted to design a model which explained each component of the teaching and learning process while at the same time examining the relationship between the media and instruction. The model consists of ten elements and was constructed for teachers who both design and deliver instruction. [ 2 ]
However, the equivalency theory of distance education posits that all students should have learning experiences of equal value and that it is the responsibility of the instructional designer to create learning experiences for the distance learner that will be successful in meeting the course objectives. [37]
In recent applications, digital learning platforms have leveraged multimedia instructional design principles to facilitate effective online learning. A prime example includes e-learning platforms that offer users a balanced combination of visual and textual content, segmenting information and enabling user-paced learning.