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  2. Category:Retro-style video games - Wikipedia

    en.wikipedia.org/wiki/Category:Retro-style_video...

    This category is for video games that mimic the aesthetics and/or design sensibilities of retro. Pages in category "Retro-style video games" The following 200 pages are in this category, out of approximately 223 total.

  3. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics , Dynamics and Aesthetics .

  4. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] and the Museum of Modern Art in March 2013. [62] Gravitation [63] (2008, Jason Rohrer, PC/Mac) - A spiritual sequel to Passage, this game expresses the artist's conflict between work and fatherhood.

  5. 10 Retro Video Game Consoles That Are Surprisingly Valuable Today

    www.aol.com/10-retro-video-game-consoles...

    Still, collectors value it for its quirky aesthetic and novelty — being able to play both games and a movie simultaneously was a big deal at the time. Units in mint condition can sell for close ...

  6. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  7. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  8. Ananta (video game) - Wikipedia

    en.wikipedia.org/wiki/Ananta_(video_game)

    Featuring cel-shaded anime-like aesthetics, with day and night cycles, the game is set in a mystic urban open world, where each city is populated with pedestrians and foes. [1] The game's first city, called Nova Inception Urbs is designed in a Japanese urban style. Other cities will become available later with European and American inspirations.

  9. Art game - Wikipedia

    en.wikipedia.org/wiki/Art_game

    An art game (or arthouse game) [2] is a work of interactive new media digital software art as well as a member of the "art game" subgenre of the serious video game.The term "art game" was first used academically in 2002 and it has come to be understood as describing a video game designed to emphasize art or whose structure is intended to produce some kind of reaction in its audience. [3]