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These articles cover various schools that offer education in various aspects of video games as their primary focus. Subcategories This category has only the following subcategory.
Enthusiast Gaming: EN Magazine, social network Desura: 2010 Bad Juju Games EN Digital distribution portal Direct2Drive: 2004 AtGames: EN Digital distribution portal DotEmu: 2007 DotEmu SAS EN Digital distribution portal Escapist, The: 2005 — Enthusiast Gaming: EN Magazine Eurogamer: 1999 — Gamer Network: EN Magazine Famitsu.com: Kadokawa ...
Many universities and design schools are offering classes specifically focused on game development. [14] Some have built strategic alliances with major game development companies. [ 217 ] [ 218 ] These alliances ensure that students have access to the latest technologies and are provided the opportunity to find jobs within the gaming industry ...
Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
College esports in the United States is played by teams of amateur student-athletes at American universities and colleges. In the late 2000s, schools began forming esports clubs to play video games in self-organized collegiate tournaments. [1] [2] The first officially recognized varsity esports program was created at Robert Morris University in ...
The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or "Development Director") or people who developed a concept without doing actual design work on the ...
Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook: BSD: Community-centric project, used by several commercial game studios ...
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