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Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series.
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
Sam Fisher was created for the video game Tom Clancy's Splinter Cell.He initially worked for the National Security Agency in the organization's "Third Echelon" program. His design was created by lead character artist Martin Caya.
In the original Metal Gear Solid games, in Metal Gear Solid Snake befriends Otacon while fighting the corrupt FOXHOUND, led by his terrorist twin brother Liquid Snake, [16] and in Metal Gear Solid 2: Sons of Liberty assists Raiden in fighting Solidus Snake and the Patriots under the false name Iroquois Pliskin (イロコィ・プリスキン ...
Third-party characters, including Solid Snake and Sonic the Hedgehog, were considered as well. Snake's creator, Hideo Kojima , requested it, but it was too late in development. Time restraints similarly affected Sonic's inclusion according to Yuji Naka . [ 11 ]
Metal Gear Solid HD Collection [b] is a compilation of remastered ports of Metal Gear video games released for PlayStation 3 and Xbox 360 in 2011 and PlayStation Vita in 2012. . The compilation contains Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater on all three platforms, plus Metal Gear Solid: Peace Walker on the home console versions (outside Japan), with the ...
The Boss's likeness was modelled on actress Charlotte Rampling. [2] In the finished game, she wears a pale-colored combat outfit; Kojima originally planned to have her in a blue sneaking suit similar to Solid Snake for the finale of the game, but this idea was ultimately cut. [3]
Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world. [1] Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must stealthily traverse several areas in the game world, avoiding enemy guards and remaining undetected. [2]
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