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Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]
SolidWorks (stylized as SOLIDWORKS) is a brand within Dassault Systèmes that develops and markets solid modeling computer-aided design, computer-aided engineering, 3D CAD design and collaboration, analysis, and product data management software. [2] It developed the world's first 3D CAD application that ran on a desktop PC. [3]
When part definition is defined mathematically via a solid model, the assertion that one cannot interrogate the model—the direct analog of "scaling the drawing"—becomes ridiculous; because when part definition is defined this way, it is not possible for a drawing or model to be "not to scale". A 2D pencil drawing can be inaccurately ...
Model-based definition (MBD), sometimes called digital product definition (DPD), is the practice of using 3D models (such as solid models, 3D PMI and associated metadata) within 3D CAD software to define (provide specifications for) individual components and product assemblies.
G - BRL-CAD standard solid modeling open format including support for primitives, attributes, and arbitrary data storage; See also: Computer-aided design; CAD data exchange; Comparison of CAD, CAM and CAE file viewers; Electronic design automation
Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects, [ 1 ] potentially generating visually complex objects by combining a few primitive ...
Solid Edge: Commercial software: Yes: Yes solidThinking: ... CAD library - cloud based repository of 3D models or parts; 3D scanning This page ...
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
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