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The bufferbloat phenomenon was described as early as 1985. [1] It gained more widespread attention starting in 2009. [2] According to some sources the most frequent cause of high latency ("lag") in online video games is local home network bufferbloat. High latency can render modern online gaming impossible. [3]
The game contained many bugs, especially when playing a new game on "New Game+" mode. [22] 2010 Tiger Woods 99 (PlayStation version only) Worldwide The dummy file in the game was revealed to be The Spirit of Christmas a.k.a. Jesus vs. Santa, created by the creators of South Park, which EA viewed as "offensive to consumers". No such file existed ...
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Video games by game mode (2 C) Video games by narrative form (4 C) Video games by company (2,413 C) ... out of 2 total. This list may not reflect recent changes. ...
Pages in category "High school-themed video games" The following 83 pages are in this category, out of 83 total. This list may not reflect recent changes. 0–9.
Year Manufacturer Genre(s) Max. Players PCB Model R-Shark — 1995 Dooyong: Scrolling shooter: 2 R-Type — 1987 Irem: Scrolling shooter: 2 R-Type II — 1989 Irem: Scrolling shooter: 2 R-Type Leo — 1992 Irem: Scrolling shooter: 2 R.B.I. Baseball — 1987 Atari Games: Sports: 2 R2D Tank: Red Tank: 1980 Venture Line Shooter: 2 R360: G-Loc Air ...
If you have 10 seconds of bufferbloat (I do, at max line rate, for real), then reducing it to 1 second bufferbloat will only make things better. Still bloated, but much better. Marchash ( talk ) 15:11, 17 June 2012 (UTC) [ reply ]