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  2. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  3. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.

  4. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    Literate programming, as a form of imperative programming, structures programs as a human-centered web, as in a hypertext essay: documentation is integral to the program, and the program is structured following the logic of prose exposition, rather than compiler convenience.

  5. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    In such a program, a sequential file of update records is run against a sequential master file, producing an updated master file as output. (For example, at night a bank would run a batch program that would update the balances in its customers' accounts based on records of the deposits and withdrawals that they had made that day.)

  6. PL/C - Wikipedia

    en.wikipedia.org/wiki/PL/C

    The textbook An Introduction to Programming: A Structured Approach Using PL/I and PL/C was written by Conway and Gries using PL/C as the programming language and was published in 1973. [14] It presented top-down design, [23] and stressed the discipline of structured programming throughout, becoming one of the most prominent textbooks to do so. [41]

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In these examples, if N < 1 then the body of loop may execute once (with I having value 1) or not at all, depending on the programming language. In many programming languages, only integers can be reliably used in a count-controlled loop. Floating-point numbers are represented imprecisely due to hardware constraints, so a loop such as

  8. Cyclomatic complexity - Wikipedia

    en.wikipedia.org/wiki/Cyclomatic_complexity

    For a single program (or subroutine or method), P always equals 1; a simpler formula for a single subroutine is [3] = + Cyclomatic complexity may be applied to several such programs or subprograms at the same time (to all of the methods in a class, for example).

  9. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

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