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  2. Sliding window protocol - Wikipedia

    en.wikipedia.org/wiki/Sliding_window_protocol

    A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2 ) as well as in the Transmission Control Protocol (i.e., TCP windowing ).

  3. Automatic repeat request - Wikipedia

    en.wikipedia.org/wiki/Automatic_repeat_request

    Automatic repeat request (ARQ), also known as automatic repeat query, is an error-control method for data transmission that uses acknowledgements (messages sent by the receiver indicating that it has correctly received a message) and timeouts (specified periods of time allowed to elapse before an acknowledgment is to be received) to achieve ...

  4. Stop-and-wait ARQ - Wikipedia

    en.wikipedia.org/wiki/Stop-and-wait_ARQ

    A stop-and-wait ARQ sender sends one frame at a time; it is a special case of the general sliding window protocol with transmit and receive window sizes equal to one in both cases. After sending each frame, the sender doesn't send any further frames until it receives an acknowledgement (ACK) signal.

  5. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    TCP uses a sliding window flow control protocol. In each TCP segment, the receiver specifies in the receive window field the amount of additionally received data (in bytes) that it is willing to buffer for the connection. The sending host can send only up to that amount of data before it must wait for an acknowledgment and receive window update ...

  6. Flow control (data) - Wikipedia

    en.wikipedia.org/wiki/Flow_control_(data)

    Sliding window flow control is a point to point protocol assuming that no other entity tries to communicate until the current data transfer is complete. The window maintained by the sender indicates which frames it can send. The sender sends all the frames in the window and waits for an acknowledgement (as opposed to acknowledging after every ...

  7. SCTP packet structure - Wikipedia

    en.wikipedia.org/wiki/SCTP_packet_structure

    The Stream Control Transmission Protocol (SCTP) has a simpler basic packet structure than TCP. Each consists of two basic sections: The common header, which occupies the first 12 bytes. In the adjacent diagram, this header is highlighted in blue. The data chunks, which form the remaining portion of the packet.

  8. What College Football Playoff games are today? Breaking down ...

    www.aol.com/college-football-playoff-games-today...

    The College Football Playoff got underway Friday but the main course is spread out through Saturday. Three first-round games will be played across three separate campus sites from State College, ...

  9. Retransmission (data networks) - Wikipedia

    en.wikipedia.org/wiki/Retransmission_(data_networks)

    Retransmission, essentially identical with automatic repeat request (ARQ), is the resending of packets which have been either damaged or lost. Retransmission is one of the basic mechanisms used by protocols operating over a packet switched computer network to provide reliable communication (such as that provided by a reliable byte stream, for example TCP).

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